![]() ![]() During the gameplay, the player can use dozens of upgrades to increase the fighting abilities. In the game, the player assumes the role of the female protagonist, a samurai named Akane, who has only a single goal in her mind to find and bring her kidnapped elder brother from vicious opponents. The game puts the player in the 2D environment to experience the action gameplay that will challenge the player of all levels. Samurai Sword Destiny is an Action-Adventure, and Single-player video game developed and published by UFO Interactive. The player moves across the level from a side-scroll perspective, and his ultimate objective is to take down enemies, reach the end of each stage and kill the boss to access the next level. Several types of power-ups also appear, and the player can pick up to use and boost the power of his weaponry. The dual weapon system returns from Contra III: The Alien Wars and the normal gun of the player can be set in autofire mode once again. Each character has its unique weapons and attributes. There are two different playable characters such as Bill Rizer and Genbei Yagyu. In the game, up to two players can blast his way through a set of levels simultaneously. However, it can be played with the Wii Remote, as well as with a classic controller. The game serves as the 12th marvelous title in the long-running series of Contra, and it retains the same spirit of side-scrolling gameplay as the earlier installments of the series. It may not come in a cardboard box with an enemy-highlighting instruction manual, but it’s got the right spirit, that’s for sure.Contra ReBirth is an Arcade, Run and Gun, Single-player, Co-op, and Multiplayer video game with an emphasis on Platform and Shooting, developed by M2 and published by Konami. It’s a game I will likely continue to revisit in all of its bite-sized, enemy-exploding glory, and I can only hope this trend expands and evolves further down the road. Aside from unlocking two more playable characters, there’s not much to speak of in the extras department, so enjoy that initial climb toward victory while it lasts.ĭespite the lack of features, Contra Rebirth is still a great buy at ten bucks. ![]() Besides, a little challenge never hurt anyone. (It probably helps that the danger in this one is all confined to a single screen.) It’s not going to be easy for most, but it’s pretty short and memory-based overall, and is all the more doable with a partner at hand, even with the default stock of three lives. If the difficulty of WayForward’s Contra 4 was off-putting to newcomers, Contra Rebirth is actually much more accessible in that regard. At their best, the action sets off the player’s white knuckle survival instincts, and that rush is what makes a game like this so replayable. The most creativity comes from the third and fourth stages, the former a wild ride atop a supply truck through an inexplicable purple-robo-camel rush hour. It all starts in space, appropriately, but it’s not long before you’re battling a massive alien bug while plummeting on debris in red-hot atmospheric reentry. You know the drill, though grab the spread gun early and lay waste to everything on the 2D plane, and grab a friend for the same I-love-this-but-I-keep-confusing-our-two-character-sprites fun as always.Īs with any great action game, Rebirth is all about those big set-pieces, and the major moments depicted here are as “Contra” as it gets. It also has to be one of the strangest armies of all time, sending everything from purple lizards to giant, ball-jointed mecha after our valiant heroes. That’s certainly not a bad thing, Contra III is by far my favorite entry in the series, so I was more than happy to add an appendix to that experience.īill Rizer and Genbei Yagyu are up against the Salamander army this time, which is much more menacing than it sounds. It’s not just the very Super Nintendo graphics, either, but some of the set-pieces and music remixes, as well (though they do span other entries throughout the soundtrack). In many ways, Rebirth feels like a direct follow-up to 1992’s Contra III: The Alien Wars. Capcom did it earlier this year with Mega Man 9, and Konami continues its Rebirthseries ( Gradius Rebirth preceding) with Contra Rebirth, putting us all back on the alien battlefield once more. The proliferation of downloadable titles has proven to be a rich soil for the resurgence of classics with less invested risk, giving us those dream sequels that would have been doomed to an unfitting 3D demise in an alternate universe, or rather, a mid-to-late-90s universe that actually happened. It’s a pretty good time to be a fan of gaming both new and old. ![]()
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